stevegsltsz

My blog, my thoughts and my musings!


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Music From Your Sunglasses? Zungle’s Founders Crowdfund $2M For Shades With Bone-Conduction Speakers

Anything with bone conducting technology, we will jump upon and love the hell out of! When we heard about Sunglasses that had speakers with bone conducting inside, to allow you to make calls and listen to music whilst on the move we thought what a great idea. This crowd-funder is looking to raise $50,000 but $1 million would be a good start. See more on this here.

One of the latest hot crowdfunding campaigns is for dark sunglasses called the Zungle Panther with bone-conduction technology that allows them to be used to listen to music and make phone calls. Jason Yang, Zungle’s 30-year-old CEO and co-founder, came up with the idea because he was annoyed with trying to wear an earpiece and sunglasses to listen to music while wakeboarding.

“We all love extreme sports, and Jason is a huge fan of wakeboarding,” says Sean Bang, 30, Zungle’s chief marketing officer and co-founder. “He’ll have sunglasses on, but eventually the earphone doesn’t work with the sunglasses, and he felt that it was inconvenient and uncomfortable. So we decided to get rid of the inconvenience.”

With Zungle’s sunglasses, wearers can listen to music or make phone calls while skiing, biking or wakeboarding without worrying about an additional earpiece. Bone-conduction technology, in which you hear sound through vibrations to your skull rather than through your ears, isn’t new. But the idea of putting it into relatively inexpensive consumer products, like sunglasses, has been gaining traction recently.

So after fiddling with the product for nearly a year, in June, the two friends, who had worked together at marketing firm Innocean Worldwide in South Korea, along with two other cofounders, Chris Hong and Injun Park, turned to Kickstarter with a stated goal of $50,000 for their high-tech sunglasses. As with many crowdfunding campaigns, that $50,000 number was a lowball one; Yang says “about $1 million” was their actual goal. The Zungle Panther has a similar look to Oakley’s shades, and retails for $150. Backers who chipped in $89 could get them in a choice of colors as a “reward.” “When we started, we didn’t have enough money to create this product,” Bang says. “We chose Kickstarter because we can target everyone around the globe.”

By the time the campaign ended, in mid-July, Zungle had raised more than $1.9 million, putting it among Kickstarter’s top 100 campaigns of all-time.

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WiFi Enabled LTE Small Cell Gateway Market to Register a Strong Growth By 2021 – PMR

On paper, connecting walkie talkie radios to a Wifi networkis is the most obvious method of controlling and communicating within a business. But the reality is that there aren’t many radios on the market that have the capability to do this and many wifi networks aren’t robust enough to manage lots of radios, this article predicts that this technology will be a growth market, we will wait and see.

WiFi enabled LTE small cell gateway is a type of a base station. Base station uses cellular wireless network for communicating with mobile phones or terminals. Base station connects mobile phones to a wireless carrier network and offers local coverage for a wireless network. The area of coverage varies from several miles to few city blocks. Each base station is typically owned by one carrier or wireless company and gives coverage only for that company’s network. It may also offer roaming coverage for other networks in case carriers have agreement for roaming and technology is compatible. Base station comprises of an electronic cabinet which connected by means of cables to a group of antennas. The antennas may be mounted on an existing structure or on dedicated tower structure including top of a building, church steeple or smoke-stack and water tower.

In radio communications, base station refers to wireless communications station implemented at a fixed location and used to communicate as wireless telephone system including cellular GSM or CDMA cell site, part push-to-talk two-way radio system, terrestrial trunked radio and two-way radio. A single location often operates several base stations owned by a different carrier. Smaller types of base stations or small cells include picocells, femtocells and microcells. WiFi enabled LTE small cell gateway is promising network element. A wide variety of base station deployments are in a small cell configuration. It has WiFi interface at end-use device and LTE interface at the carrier network.

Small cell is low-powered radio access nodes (operator-controlled) that operate in carrier-grade Wi-Fi (unlicensed) and licensed spectrum. Small cells normally have a range from 10 to numerous hundred meters. Small cell base stations are expected to play vital role in expanding the capacity of wireless networks due to increasing mobile data traffic. Mobile operators are increasingly looking forward to this technology in order to meet the rising demands for data, video and application access generated due to smart phones and other devices. Small cells aid mobile service that detect presence, interact wand connect with existing networks. Small cells offer increased quality of service and flexibility at an affordable cost. Small cell infrastructure implantation is an environmentally friendly approach as it reduces the number of cell towers and offers a cleaner signal using less power.

Rising numbers of wireless carriers or companies are taking dedicated interest in this industry owing to the proliferation of embedded WiFi features in fixed and mobile devices. Growing demand for more advanced handheld devices such as smart-phones and tablets is expected to create demand for technologies with high internet speed. This in turn, is expected to drive the growth of WiFi enabled LTE small cell gateways.


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AXUM: THE FUTURE OF WIRELESS AUDIO

This article is the transcript of an interview with Igal Golva, CEO of Axum earphones, wireless earphones with secure fittings, designed for people doing exercise. A really interesting article about why these earphones are different to others on the market and what their plans are for the future of the company.

Mobile audio has always been a difficult balancing act. The need for great audio on the go has never been more prevalent. With smartphones now a staple for most people’s daily commute, exercise and fitness, the need for an audio solution that can be portable while still sounding good is the holy grail.

Apple, with the iPhone 7 has also forced people’s hands. The headphones they used to use are no longer as easy to pull out and plug in without the use of a dongle. This is where Bluetooth audio options come into play, and where the Axum wireless headphones are planning to make a splash. Currently on Indiegogo, the Axum are aiming to give people great audio, while ensuring they maintain that mobile, ultraportable feel. Currently at 528% funded, the Axum is proving to be a product many people want to get their hands on. We had a chance to talk to Igal Golvan, CEO at Axum, about what the headphones can do for audio and fitness and how they hope to change the way people view Bluetooth audio.

Axum: The Future of Wireless Audio 1

CGMagazine: Could you tell us a little about what Axum does and how these new headphones stand above the competition?

Igal Golvan: First of all, we not only offer four hours playtime (while others offer 1.5-2 hours) you can also get an additional four with the portable charging case. We achieved it by eliminating any unnecessary features. We are aiming to reach fitness junkies like us that need three things: fit, sound and battery life.

Our designers made a unique design that will fit you during the most extreme sport activities. In the last months all we did was test the earphones in every sport activity you can imagine .This included cycling, running, CrossFit , snowboarding and even sky diving .

The issue with True Wireless Earbuds is that all our competitors see this product as the latest technology in the headphones industry and as such they’ve aimed the technology at early adopters. Unlike them we understand the real potential of the product to become the mainstream earbuds of athletes, as the lack of cables is something so comfortable no one can even imagine, only when doing sport activities and listening to Axum earphones will you really understand the definition of freedom!

Axum: The Future of Wireless Audio 2

CGM: Could you go over what M-voiD® sound technology brings to the table?

IG: Sure. M-voiD stands for Multidisciplinary virtually optimized industrial Design. It’s a technology for the realistic simulation of audio systems using CAD data. It is a sophisticated technology that paves the way to reproduce outstanding sound performance to let consumers discover that earphones deliver the emotions and excitement comparable with a concert.

Realistic and predictive simulations by means of a fully coupled multiphysical electrical-mechanical-acoustical simulation model are the heart and driving backbone of M-voiD® technology. The major advantage of M-voiD® is that acoustic problems can be identified and resolved in the virtual domain before any prototype is being built.

Sound characteristics are virtually measurable and assessable and can be optimized on the virtual model. It is not just limited to the graphical reproduction. M-voiD® listens to the virtual sound of the earphone already on the computer by means of a special reproduction technique (called auralization), enabling improved sound. Bottom line, while even the largest companies out there can test 100 or maybe 10,000 prototypes to check and improve the sound quality before releasing the final product, we had the ability to test sound quality from over 10 million prototypes.

Besides that, Konzept-X also helped us with the driver design itself to maximize the results after we’ve changed the internal design.

Axum: The Future of Wireless Audio 3

CGM: With your Indigogo doing so well, do you foresee this will delay the final release?

IG: Exactly the opposite. We planned to wait until the funding period is over to head into mass production, but now that we understand the demand we’ll start doing it ASAP.

CGM: Why the choice to go with Indigogo over an option such as Kickstarter?

IG: We thought about KS, however the Indiegogo team was much more supportive and offered lots of relevant information on how to succeed with crowdfunding . We are product people and don’t understand crowdfunding, so a supportive team was something very important for us.

CGM: Do you plan to offer a retail version of these headphones?

IG: Of course, but first we’ll ship everything to our backers and then we’ll think about retail.

CGM: For the gamer on the go, will these offer anything beyond what is already in the wild?

IG: The perfect fit of Axum earbuds is something like you’ve never experienced before, you can see the bulky design of other brands such as Samsung and Motorola The last thing you want to do is wear those gigantic things all day long.

Axum: The Future of Wireless Audio 4

CGM: How do you think these headphones will do with the fitness crowd beyond just the music listener?

IG: We believe that beside the sound quality, the fit and comfort is something they’ll be addicted to. We noticed the reaction of the people while testing them out in the gym and we guarantee that once you try Axum earbuds you’ll never be able to use wires again!

CGM: Are there any obstacles you will need to overcome to bring these to market?

IG: Yes, there are many obstacles of unawareness from the customers. Many people are not familiar with this concept and think of it as a regular mono Bluetooth ear piece, so we are heading to a long journey of explaining our product and turning it into mainstream.

Axum: The Future of Wireless Audio 5

CGM: How do you feel these headphones will do with a crowded market? What sets Axum apart?

IG: We have full confidence in our product. First of all we know 100% that no matter how good your BT earbuds are, if they are not True Wireless they can’t compete with us. As for other True Wireless companies out there, based on their design they’ve never thought about athletes as their potential customers and it’s a shame as this concept is perfect for fitness and exercising. So we already have a huge advantage on them.


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MIT’s new method of radio transmission could one day make wireless VR a reality

VR is the Buzz word for this year, every technology company clambering to get their headset out on to the market. Much of the market needs to catch-up though, the power of home computing needs to improve and removing the inevitable extra cabling and wires that come with current headsets. Luckily this article is about the future technology of VR headsets, see what we can expect as this technology grows.

If you want to use one of today’s major VR headsets, whether the Oculus Rift, the HTC Vive, or the PS VR, you have to accept the fact that there will be an illusion-shattering cable that tethers you to the small supercomputer that’s powering your virtual world.

But researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) may have a solution in MoVr, a wireless virtual reality system. Instead of using Wi-Fi or Bluetooth to transmit data, the research team’s MoVR system uses high-frequency millimeter wave radio to stream data from a computer to a headset wirelessly at dramatically faster speeds than traditional technology.

There have been a variety of approaches to solving this problem already. Smartphone-based headsets such as Google’s Daydream View and Samsung’s Gear VR allow for untethered VR by simply offloading the computational work directly to a phone inside the headset. Or the entire idea of VR backpacks, which allow for a more mobile VR experience by building a computer that’s more easily carried. But there are still a lot of limitations to either of these solutions.

THE MOVR PROTOTYPE SIDESTEPS TETHERED VR ISSUES

Latency is the whole reason a wireless solution hasn’t worked so far. VR is especially latency-sensitive, along with the huge bandwidth requirements that VR needs to display the level of high-resolution video required for virtual reality to work. But the MIT team claims that the millimeter wave signals can transmit fast enough to make a wireless VR headset feasible.

The issue with using millimeter wave technology is that the signal needs a direct line of sight, and fares poorly when it encounters any obstacles. MoVR gets around this by working as a programmable mirror that can direct the direction of the signal to the headset even while it’s moving to always make sure the signal is transmitting directly to the headset’s receivers.

For now, the MoVR is simply a prototype, with the team hoping to further shrink down the system to allow for multiple wireless headsets in one room without encountering signal interference. But even as a proof-of-concept, it’s an interesting perspective on how virtual reality could one day work.